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travis135
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PostSubject: hero tower?   Wed May 14, 2008 6:53 am

it woul lvl up every 5 min or so. so that it does more dmg and it dosnt lvl up too fast due to the time period and it gains 2 lvl when it kills a vamp
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2ero_Sug4r
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PostSubject: Re: hero tower?   Wed May 14, 2008 7:08 am

i thought about that..
its just like the tower leveling system in Gem Td..
and i will include it if possible
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travis135
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PostSubject: Re: hero tower?   Wed May 14, 2008 7:20 am

that would be awsome
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aonix
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PostSubject: Re: hero tower?   Wed May 14, 2008 6:10 pm

im running out of posting places! >< any way on topic

it would be awsome but 1 lvl every 5 mins? most vamp games last around 60 mins so like what? 12 lvls?? and what upgrades does it get? (stats, abilitys and auras)

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basewood220
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PostSubject: Re: hero tower?   Wed May 14, 2008 9:04 pm

if you are going to do this, it should have a food cost and a limit of 1 per human, or be really expensive. You can do a lot with a "hero" tower, and its a novel idea (I think... but I saw something like it in "crazy's vampirism"), but there are a lot of things that you COULD put into the game that would just ruin it. I'm not saying that a "hero" tower is one of those things, but you need to consider it before you rush off to add every new idea.
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travis135
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PostSubject: Re: hero tower?   Wed May 14, 2008 10:12 pm

i was thinking from the point of veiw of newb games but i get what you are saying 1 lvl every 5 min or so and have a chooseable aura
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imjuzakid
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PostSubject: Re: hero tower?   Thu May 15, 2008 6:27 am

if u have a hero tower but what about the dmg ... if its good u must make it difficult to get huh ...
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travis135
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PostSubject: Re: hero tower?   Thu May 15, 2008 7:13 am

yea thats true it would have to be expensive
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